information architecture
Platform: Software - Desktop Application | Industry: Healthcare (audiology) | My Role: UX Design Lead
Summary
External user studies and internal research revealed several areas in the software that needed improvement. As Information Architecture touches every aspect of a design it was our first priority.
Pain Points to Address:
Oversimplification left users lost
Navigational flow & user flow not aligned
Terminology did not give context to feature functionality
Hierarchy promoted unused features while hiding valuable ones
Duplicate naming between the navigation layers caused difficulties for not only external users but internal users
Lack of consistency across individual pages
Project kick off
I started the project with a multi-day workshop, gathering participants from Product Management, Audiology, and Development to brainstorm solutions. By the end, we drafted a new information architecture to be implemented in phases: phase one to fix the current structure & phase two allowing features not requiring a connected device to be accessed.
My role as workshop facilitator:
plan activities to spark conversation
create an open & welcoming environment
engage participants in productive conversation
progress conversations forward
make sure everyone feel respected and heard
capture & present workshop outcomes
plan follow up workshops if necessary
gather workshop feedback to improve on future workshops
User Testing
Three rounds of testing were preformed utilizing both internal and external users in the United States.
Round 1 - Internal Users
Goal: during this round we focused on gathering initial feedback from internal users along with perfecting the interview script and note taking documents.
Round 2 - External Users
Goal: gather feedback from external users on how preforming critical tasks compare using the new IA vs the original IA.
Round 3 - External Users
Goal: confirm the results of the second round of testing
My Responsibilities:
oversee the creation of a low fidelity, brand agnostic prototype in Axure of both the current information architecture and the proposed information architecture so they could be blindly tested against one another in an A/B Test.
contact users & schedule testing sessions
create the interview script & note capture documents
facilitate the interviews
lead the analyzing of test results.





Handoff to Development
After we concluded user testing and mapped out all of the changes that would be made to the navigation we needed to make sure we throughly communicated all of those changes to Developers and Product Owners prior to PI Planning. We accomplished this by:
creating architecture maps highlighting new pages & removed pages
providing developers with the low fidelity Axure prototype so they could click around on their own
multiple meetings where we walked through all the changes and answered any and all questions
Post development Box Build Testing
Upon the development of the navigation I coordinated with Product Management to identify key markets outside the US (Germany, Switzerland, and Austria) where the navigation should be tested with users. Due to COVID restrictions interviews had to be conducted remotely by local representatives. To prepare for this I created testing materials, trained local managers, and collaborated in the interpretion of results due to translations. We also released the Box Build to Product Management and Tech Support teams within the selected markets.
Phase 1 Follow Up
Quantitative Follow Up:
An invisible layer to this project was the implementation of analytics with this we can verify the user flow through the software and see if we can see patterns by Market/Country and start customizing by market need
Qualitative Follow Up:
Contacting sales representatives in the field who have daily contact with our users to hear what feedback they have received
Preforming user interviews ourself to see how our users are finding the new information architecture
Sending out a satisfaction survey to Hearing Care Professionals in key markets
Beginning Phase 2
Allowing features not requiring a connected device to be accessed. Like Phase 1, I began with a multi-day workshop, bringing together Product Management, Audiology, and Development for brainstorming, ideation, visualization, competitive analysis, and review of prior research. I facilitated all workshops, managing all responsibilities as listed above.
Competitive analysis post it session - reviewing other the good / neutral / bad of competitors pre connection options.
Alignment reached from all key stakeholders on what functionality is essential, competitive & unnecessary. (Essential functionality listed above.
Common Visual Themes
Highly Visual
Use of Icons
Dominant Connect Button
Clearly Defined Sections
Low Fidelity Mock Ups & Internal Review
Following initial whiteboard sessions with various visualizations, I led the UX team in creating low-fidelity mockups. These were reviewed by key stakeholders to assess pros, cons, and potential for connecting elements in the GN ecosystem. Based on feedback, we combined the best aspects into an ideal mockup, which became the foundation for our testing prototype.
User Testing
After a quick round of internal user testing to gather initial feedback and make any last minute tweaks to the prototype we began our three rounds of testing. After the first two rounds of testing a few changes were made from the test results, those changes were then confirmed in the third round of testing. View the final Figma Prototype Here.
Three testing rounds were conducted:
Denver, CO USA
Chicago, IL USA
Paris, France
My responsibilities:
Creation of the Test Script
Creation of Note Capture Documents
Contribute to Prototype
Interview Facilitation
Post Interview Data
Before & After
Before (Left) & Initial Prototype Home Page (Right)